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【依旧新手向】避免虚战-属性分配权重参考

By 素霓

很多新手会难以抉择暴击、幸运、韧性、守护等属性的权重分配,导致战力虚高的情况,这里给出一些大致建议

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Created by

素霓

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Category: Walkthroughs

Posted

16 Aug @ 5:53am

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属性权重参考

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属性权重参考

前期在一图,命中、闪避、暴击、韧性、幸运、闪避的作用都并不明显,需要突破四位数的数值时,才会有显著的效果,因此可以注重堆一些基础属性。 当然,并不是说这些属性都完全不需要了。到了天煞章节的关卡时,攻击时已经能够出现少许的闪避与格挡,所以命中和暴击多多少少都需要一些了。 先直接上对比:暴击>命中≈韧性>闪避≈幸运>守护。 中间的属性权重可以根据自己的喜好来,毕竟并不是什么特别严苛的要求。不过注意一点: 【守护】就是最废物的属性。 最重要的两个属性首先就是暴击(增伤之外,防止出格挡)和命中,其中命中保证【刚好能够不常打出闪避】就可以不用继续堆了,然后保证韧性足够(防止被boss打出暴击,同时韧性高了自己受到攻击也能出格挡)。 当然属性的搭配权重全看自己的喜好和实战测试,本篇指南仅供参考。

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